Changes made in the new driver version: solved a force feedback issue with TS-PC Racer and TX Racing Wheels with Forza Motorsport 7 and Forza Horizon 3 for PC. We highly recommend that you update your PC with this new driver. It feels very similar to what we had in FH2.Īre you using last Thrustmaster driver (Package 2017_TTRS_5) available since yesterday? Thrustmaster - => PC DRIVER UPDATE A new PC driver (Package 2017_TTRS_5) is now available for all Thrustmaster Force Feedback wheels. With these settings, I now have FFB that is the best I’ve ever experienced within the Forza franchise. But if you reduce it too much, the car becomes difficult to control (especially when counter-steering vs oversteer, where you will tend to over-correct if the DOR is set too low).įFB Scale: 50 (FWD/AWD cars) to 65 (RWD cars)Ĭenter Spring Scale (absolutely critical): 100 When setting DOR, you basically just want to reduce it enough to “dial out” most of the center numbness. Degrees of rotation (in TM control panel):ħ80: About right for a wide variety of cars, especially newer high-performance ones, but also hot hatches etc. Be sure to update to the latest drivers on the Thrustmaster website.Ģ.And that’s coming from a very picky sim racer who spends most of their time finessing setups in Assetto Corsa and rFactor 2Īll we need now is a way to adjust degrees of rotation in-game (making it per-car would be perfect). I raced for so long yesterday that my left leg feel asleep. The FFB since the Oct 3 patch is now even better than it was in FH2, and vastly better than what’s in FM5/6. Turn 10: Please don’t mess up the FFB - it’s pretty much perfect right now I realize there’s a huge FFB thread, but I wanted to post this for any fellow Thrustmaster wheel users on PC.
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